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EDUmobile Academy – Learn C++ in Less than 4 Hours – for Beginners | INSTANTLY DOWNLOAD !

EDUmobile Academy - Learn C++ in Less than 4 Hours - for Beginners

EDUmobile Academy – Learn C++ in Less than 4 Hours – for Beginners | INSTANTLY DOWNLOAD !

$5.00

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$5.00

EDUmobile Academy – Learn C in Less than 4 Hours – for Beginners | INSTANTLY DOWNLOAD !

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EDUmobile Academy – Learn C in Less than 4 Hours – for Beginners | INSTANTLY DOWNLOAD !

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Salepage : EDUmobile Academy – Learn C in Less than 4 Hours – for Beginners

This course is an introduction to the C programming language for those who are already familiar with C syntax and some basic principles of object oriented programming. C is based on C, but extends the language with features such as function templates, namespaces, and (of course) classes. We’ll spend a lot of time in the first hour of the course talking about streams, which simplify input and output a great deal.

Here’s a list of what you’ll learn:

– Primitive data types and variables

– How to create and use namespaces

– Basic I/O in C using streams

– Using stringstreams: input and output directly from strings

– File input and output using streams

– Functions: how they’re like C functions, and how they differ

– Function templates – a look at writing generic code

– Classes and objects

– Constructors and destructors

– Inheritance (Single and Multiple)

– The idea of friend class members.

If you’ve been thinking about learning C , then this course is a good first step.

Course Curriculum

Introduction of C
  • Preview

    Introduction (7:18)

  • Preview

    Primitive Data Types in C (6:06)

  • Start

    Namespaces and Resolving Scope (7:11)

  • Start

    Basic Console I/O (7:31)

  • Start

    Getting an Entire Input Line (2:19)

  • Start

    Initialization and Intro to the String Class (8:02)

Functions, stringstreams and more
  • Start

    stringstreams Topic (5:52)

  • Start

    File Input and Output (6:35)

  • Start

    Using file Input (3:49)

  • Start

    Functions (12:11)

Templates and Classes
  • Start

    Without Templates (2:50)

  • Start

    Function Templates (7:30)

  • Start

    Explicit Function Template Instantiation (5:27)

  • Start

    Intro to Classes (8:49)

  • Start

    Using Destructors (4:08)

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